Client-Side Communication ActionScript > LocalConnection.send |
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LocalConnection.send
Availability
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Flash Player 6. |
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Flash Communication Server MX (not required). |
Usage
sendingLC
.send (connectionName
,method
[,p1,...,pN
])
Parameters
connectionName
A string that corresponds to the connection name specified in the LocalConnection.connect
command that wants to communicate with sendingLC
.
method
A string specifying the name of the method to be invoked in the receiving LocalConnection object. The following method names cause the command to fail: send
, connect
, close
, domain
, onStatus
, and allowDomain
.
p1,...,pN
Optional parameters to be passed to the specified method.
Returns
A Boolean value of true
if Flash can carry out the request, false
otherwise.
Note: A return value of true
does not necessarily mean that Flash successfully connected to a receiving LocalConnection object, only that the command is syntactically correct. To determine whether the connection succeeded, see LocalConnection.onStatus
.
Description
Method; invokes the method named method
on a connection opened with the LocalConnection.connect
(connectionName
) command (called the receiving LocalConnection object). The object used with this command is called the sending LocalConnection object. The movies that contain the sending and receiving objects must be running on the same client machine.
There is a limit to the amount of data you can pass as parameters to this command. If the command returns false
but your syntax is correct, try breaking up the LocalConnection.send
requests into multiple commands.
As discussed in LocalConnection.connect
, Flash adds the current subdomain to connectionName
by default. If you are implementing communication between different domains, you need to define connectionName
in both the sending and receiving LocalConnection objects in such a way that Flash does not add the current subdomain to connectionName
. There are two ways you can do so:
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Use an underscore (_) at the beginning of |
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Include the subdomain in |
Note: You cannot specify a subdomain in connectionName
in the receiving LocalConnection object, only in the sending LocalConnection object.
Example
For an example of communicating between LocalConnection objects located in the same domain, see LocalConnection.connect
. For an example of communicating between LocalConnection objects located in any domain, see LocalConnection.allowDomain
. For an example of communicating between LocalConnection objects located in specified domains, see LocalConnection.allowDomain
and LocalConnection.domain
.
See also
LocalConnection.allowDomain
, LocalConnection.connect
, LocalConnection.domain
, LocalConnection.onStatus
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