Server-Side Communication ActionScript > Application.acceptConnection

 

Application.acceptConnection

Availability

Flash Communication Server MX.

Usage

application.acceptConnection(clientObj)

Parameters

clientObj A client to accept.

Returns

Nothing.

Description

Method; accepts the connection call from a client to the server. The application.onConnect event handler is invoked on the server side to notify a script when NetConnection.connect is called from the client side. You can use the application.acceptConnection method inside an application.onConnect event handler to accept a connection from a client. You can use the application.acceptConnection method outside an application.onConnect event handler to accept a client connection that had been placed in a pending state (for example, to verify a user name and password).

When you use components and your code includes an explicit call to application.acceptConnection or application.rejectConnection, the last line (in order of execution) of the onConnect method should be either application.acceptConnection or application.rejectConnection. Also, any logic that follows the explicit acceptConnection or rejectConnection statement must be placed in application.onConnectAccept and application.onConnectReject statements, or it will be ignored. This requirement exists only when you use components.

Example

The following example uses the application.acceptConnection method to accept the connection from client1:

application.onConnect = function (client1){
	// insert code here
	application.acceptConnection(client1);
	client1.call("welcome");
};

Note: The example above shows code from an application that does not use components.

See also

Application.onConnect, Application.rejectConnection