Client-Side Communication ActionScript > Camera (object) |
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Camera (object)
Availability
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Flash Player 6. |
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Flash Communication Server MX (not required). |
The Camera object lets you capture video from a video camera attached to the computer that is running the Macromedia Flash Player. When used with Flash Communication Server, this object lets you transmit, display, and optionally record the video being captured. With these capabilities, you can develop communications applications such as video conferencing, instant messaging with video, and so on. Flash provides similar audio capabilities; for more information, see the Microphone (object) entry.
You can also use a Camera object without a serverfor example, to monitor a video feed from a webcam attached to your local system.
To create or reference a Camera object, use Camera.get
.
Method Description Returns a default or specified Camera object, or Specifies which video frames are transmitted in full instead of being interpolated by the video compression algorithm. Specifies whether to use a compressed video stream for a local view of what the camera is transmitting. Sets aspects of the camera capture mode, including height, width, and frames per second. Specifies how much motion is required to invoke Sets the maximum amount of bandwidth per second or the required picture quality of the current outgoing video feed.
Method summary for the Camera object
null
if the camera is not available.
Camera.onActivity(true)
and how much time should elapse without motion before Camera.onActivity(false)
is invoked.
Property (read-only) Description The amount of motion the camera is detecting. The maximum amount of bandwidth the current outgoing video feed can use, in bytes. The rate at which the camera is capturing data, in frames per second. The rate at which you would like the camera to capture data, in frames per second. The current capture height, in pixels. The index of the camera, as reflected in the array returned by A number that specifies which video frames are transmitted in full instead of being interpolated by the video compression algorithm. A Boolean value that specifies whether a local view of what the camera is capturing is compressed or uncompressed. The amount of motion required to invoke The number of milliseconds between the time the camera stops detecting motion and the time A Boolean value that specifies whether the user has allowed or denied access to the camera. The name of the camera as specified by the camera hardware. Class property; an array of strings containing the names of all available video capture devices, including video capture cards and cameras. A number that specifies the current level of picture quality based on the amount of compression being applied to each video frame. The current capture width, in pixels.
Property summary for the Camera object
Camera.names
.
Camera.onActivity(true)
.
Camera.onActivity
(false)
is invoked.
Method Description Invoked when the camera starts or stops detecting motion. Invoked when the user allows or denies access to the camera.
Event handler summary for the Camera object
Constructor for the Camera object
See Camera.get
.
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