Using Communication Objects > Application object |
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Application object
The Application object lets you accept and reject client connection attempts, register and unregister classes and proxies, and create functions that are invoked when an application starts or stops or when a client connects or disconnects. This section includes recommendations on how and why to set up application.OnConnect
and application.OnDisconnect
functions and when and how to use Application.onConnectAccept
and Application.onConnectReject
functions with applications that use communication components.
For more information on the Application object, see the Application (object)
entry
in the Server-Side Communication ActionScript Dictionary.
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