Using Communication Objects > Flash Communication Server objects

 

Flash Communication Server objects

The client-side API provides the following objects: Camera, Microphone, NetConnection, NetStream, SharedObject, and Video. For more information on using these objects, see the Client-Side Communication ActionScript Dictionary. The server-side API provides the following objects: Application, Client, NetConnection, SharedObject, and Stream. For more information on using these objects, see the Server-Side Communication ActionScript Dictionary.

As you can see, some objects have the same name in both APIs, such as NetConnection. However, a client-side object and a server-side object of the same name don't provide the same functionality. In addition, some client-side objects have server-side counterparts, but others do not. The following sections briefly describe each client-side and server-side object, then explain how some of them work together to allow client-server communications.