Server-Side Communication ActionScript > Stream.bufferTime |
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Stream.bufferTime
Availability
Flash Communication Server MX.
Usage
Stream.bufferTime
Description
Property (read-only); indicates how long to buffer messages before a stream is played. This property applies only when playing a stream from a remote server or when playing a recorded stream locally. To set this property use Stream.setBuffertime
.
A message is data that is sent back and forth between the Flash Communication Server and the Flash Player. The data is divided into small packets (messages), and each message has a type (audio, video, or data).
See also
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