Server-Side Communication ActionScript > Stream.bufferTime

 

Stream.bufferTime

Availability

Flash Communication Server MX.

Usage

Stream.bufferTime

Description

Property (read-only); indicates how long to buffer messages before a stream is played. This property applies only when playing a stream from a remote server or when playing a recorded stream locally. To set this property use Stream.setBuffertime.

A message is data that is sent back and forth between the Flash Communication Server and the Flash Player. The data is divided into small packets (messages), and each message has a type (audio, video, or data).

See also

Stream.setBufferTime