Server-Side Communication ActionScript > Using naming conventions > Avoiding reserved commands

 

Avoiding reserved commands

Flash Communication Server has reserved commands that you cannot use in a script. These commands are either methods that belong to the client-side NetConnection object or methods that belong to the server-side Client object. This means that if you have a NetConnection object on the client (player), you cannot make the following call:

nc.call( "reservedCmd", ... );

In this call, "reservedCmd" is any of the following commands: closeStream, connect, createStream, deleteStream, onStatus, pause, play, publish, receiveAudio, receiveVideo, or seek. It also cannot be any of the server-side Client object methods: getBandwidthLimit, setBandwidthLimit, getStats, and ping.