Debugging and Monitoring Applications > Using onStatus event handlers > Using System.onStatus |
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Using System.onStatus
In addition to the specific onStatus
methods provided for the objects listed above, Flash MX also provides a "super function" called System.onStatus
. If onStatus is invoked for a particular object with a level property of "Error" and there is no function assigned to respond to it, Flash processes a function assigned to System.onStatus if it exists.
The following example code sends a message to the Output window when an error message occurs for an object that hasn't been assigned an onStatus
handler.
System.onStatus = function(genericError) { // Your script would do something more meaningful here trace("An error has occurred. Please try again."); };
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